← HEX BOIS

Changelog

New combat v1.36
10/8/2026
(-1738 seconds ago)
Changes
  • Soldiers no longer march towards enemy tiles
  • Click to attack other tiles (auto-attack removed)
  • Cores no longer automatically build soldiers
  • XP is now rewarded for destroying enemy tiles (rather than your own tiles being destroyed)
  • Renamed Forts to Cores
  • Removed build time from Soldiers
New landing page v1.35
27/6/2026
(1 months ago)
A new landing page! This redesign should make it much easier to find multiplayer matches to join.
Changes
  • Replaced rooms browser with "Join next game" section
  • Added specific "Join Lobby" and "Create Lobby" buttons for private matches
  • Moved colour/skin picker to a popup
  • Moved terms of service, privacy policy and changelog to the footer
  • Added quit button to matches
Faster matches v1.34
6/6/2026
(2 months ago)
Changes
  • Doubled the movement speed of Soldiers
  • Change tile selector display order to: Generator, Soldier, Wall, Core
  • Set starting balance to $5 and lowered the cost of generators (forces first tiles placed to be generators)
  • Added unread indicator to chat button
  • Added hint to place a generator first
  • Removed 'Ongoing Matches' from rooms browser
Fixes
  • Fixed leaderboard flickering when players share a score
  • Fixed 'Home' button on the end screen
  • Fixed usernames not being reserved for accounts
Fixes v1.33.1
2/12/2025
(8 months ago)
  • Fixed game de-sync after reconnection bug
  • Fixed shop keeps closing if browsing lobbies
  • [Android] Fixed tile selector opening and closing in the same touch
More maps πŸ—ΊοΈ v1.33
31/8/2024
(1 years ago)
Added some new maps to the game! The goal is to create some balanced maps for competitive games and solve the bias of random spawns on procedural maps.
Changes
  • Added 3 new maps: Handshake (2 players), Treason (4 players) and Strategist (8 players)
  • No more players can join a match once all of the initial spawn locations have been taken
  • Core prices grow much less quickly when there are more cores on the map
  • Increased zoom out maximum (40 -> 50 tiles)
v1.33 More maps πŸ—ΊοΈ
Core tiles 🏰 v1.32
5/8/2024
(2 years ago)
Another big change to gameplay! I am hoping that turning Cores into little factories will help reduce the amount of clicking needed to play the game!
Changes
  • Cores automatically build soldiers on adjacent empty tiles
End screen πŸŽ‰ v1.31
8/7/2024
(2 years ago)
HEX BOIS now has a brand new end game screen! Take a look at how you did throughout the match with the income and score graphs.
Changes
  • Added player position in end screen
  • Added score and income graphs to end screen
Fixes
  • Fixed sync issues after reconnection with server
v1.31 End screen πŸŽ‰
Level up ⬆️ v1.30
23/4/2024
(2 years ago)
Another big change to HEX BOIS! This update adds a level system. Now you upgrade your tiles with XP instead of money. As a level bar needed to be added to the tile selector, this was also a good opportunity to redesign the tile selector to make it more user-friendly.
Changes
  • Added level system. Use levels to upgrade your tiles, get XP from attacking enemy tiles
  • Improved the tile selector, added distinct build and select modes
  • Improved appearance of plain and mountain tiles
  • Added 'hints' when placing a new tile
  • When a building is upgraded, all tiles with full health upgrade at once
  • Removed grey tile colours (they looked too similar to the mountain tiles)
  • Removed huge map size
  • Removed video advert after completing a match
Fixes
  • Can no longer build beside moving soldiers
  • Fixed return to core link not working on touch devices
v1.30 Level up ⬆️ v1.30 Level up ⬆️
Robots πŸ€– v1.29
14/3/2024
(2 years ago)
Play against robots! This update finally makes singleplayer viable. I also hope that bots replacing players who leave matches will make the game more enjoyable for everyone.
Changes
  • Add robots to your match to play against
  • Players which leave a match are replaced with a robot
  • Hosts can now kick players from their rooms
  • Added 'Play vs. Bots' button to the landing page
  • Reduced number of mountain tiles on highlands map
  • Removed max 36 players option (now max 25 players)
  • Reduced start health of cores (10->5) and walls (20->10)
Fixes
  • Players will now always spawn in the largest pocket of empty space on Highlands map
  • Fixed building progress bar getting stuck
  • Fixed huge building health glitch
  • Fixed sync issues with server
Soldiers & Buildings πŸ—οΈ v1.28
3/3/2024
(2 years ago)
A crazy new feature; soldiers can now move! This feature has been added to make combat easier in the game, and make the board more interesting!

I hope that this update makes the game more fun for everyone!
Changes
  • Soldiers move towards enemies, and don't fade out when disconnected
  • Every tile has a 'build time' before it can be used
  • Only soldiers will initiate an attack on an enemy
  • Walls no longer have a 'growth time' to reach full health
Fixes
  • Fixed chat messages not being received after reconnection
  • Fixed sync issues with server
v1.28 Soldiers & Buildings πŸ—οΈ
Terrain πŸ”οΈ v1.27
26/1/2024
(2 years ago)
This update brings a whole new dimension to HEX BOIS! Plan your strategies around the map's terrain and use it to your advantage.
Changes
  • Added Highlands and Volcano terrain
  • Added map editor popup in the room panel (for hosts)
  • Tiles cannot be built on terrain
  • Improved spawning algorithm for all maps
v1.27 Terrain πŸ”οΈ
Tile selector v1.26
2/1/2024
(2 years ago)
The new tile selector makes it much easier to manage your tiles! As more updates are released, the tile selector will become more and more useful.

Public, ongoing matches are now visible from the rooms browser. This should make it much easier to find a match to join!
Changes
  • Added double-click to select all connected tiles of matching type
  • Groups of selected tiles can be destroyed or repaired together
  • Ongoing matches are visible from the rooms browser
  • Removed 'long-click' to remove tiles and 'short-click' to repair tiles
  • Disconnected tiles can now be self-destroyed, as well as connected tiles
v1.26 Tile selector
Room chat πŸ’¬ v1.25
18/11/2023
(2 years ago)
A small update to bring you room chat!
Changes
  • Added room chat
  • Reduced tile life when disconnected (12s -> 8s)
v1.25 Room chat πŸ’¬
Auto-combat πŸ’₯ v1.24
7/10/2023
(2 years ago)
A HUGE change to gameplay in HEX BOIS! To save our fingers from too much clicking and tapping, all tiles will now automatically attack enemy neighbours! This should make the game much more strategic and less about who can click the quickest.

I hope that this update makes the game more fun for everyone!
Changes
  • Tiles now automatically attack adjacent enemy tiles
  • Removed 'click to attack' feature
  • Added symbols to tiles to better describe their function
Rooms πŸ‘₯ v1.23
8/9/2023
(2 years ago)
After a long hiatus, the rooms update is here! Players can now start new games when they want, customize the room sizes and choose to play private matches with friends. I hope that this makes the game much more fun and accessible than the queue system it replaces.
Changes
  • Added room creation and joining
  • Added room settings which can be customized by the host
  • Added room browser to view all public rooms
  • Added room link sharing
Animations 🎞️ v1.22
20/2/2023
(3 years ago)
Building on the graphics update (v1.20), this update aim to add lots of cool animations which make the game easier the understand and play. Plus they look cool 😎
Changes
  • Added tile cost animation + insufficient funds animation
  • Added zoom animation to show whole map when starting a match
  • Added new winning animation + view map option
  • Added username to cores and double border to walls for all skins
  • Reduced max queue time (30s -> 20s)
  • Defeating final player in "match-made" mode will win match
  • Reduced generator price to start at $0
Fixes
  • Fixed board not selecting correct zoom after resize
Matches βš”οΈ v1.21
31/1/2023
(3 years ago)
The long awaited matches update! I have been working on this update in the background for many months and I am very happy with the way it turned out.

After repeatedly joining the same map with players who have been building their hexagonal death star for the past hour, I hope that this update brings a fresh, much needed, competitive spirit to the game.

This new matches system will also allow for lots of cool utilities in the future.
Changes
  • Added match queue system as well as join existing match button
  • Guest accounts will be assigned colours which are least used within a match
  • Removed match 'spawn cap' players can now join any existing map
  • Players now spawn evenly spaced from one another when a match starts
  • Popup banner appears on all website pages to remind you if you are currently queuing
  • Increased board view border for better scrolling on smaller maps
  • Added public API
Fixes
  • Fixed sync issues with server when reconnecting while not refreshing the page
Graphics Improvements πŸŽ₯ v1.20
6/1/2023
(3 years ago)
To accompany the networking overhaul in the previous update, this update brings huge improvements to the rendering engine for HEX BOIS. This will hopefully make the game run much smoother on many more devices!
Changes
  • Brand new rendering engine, massively improved graphics performance
  • Increased game resolution and FPS
  • Increased zoom out limit (36 -> 40 tiles)
  • Added background to announcement messages, to help distinguish them from regular messages
Maintenance v1.19.1
1/12/2022
(3 years ago)
Changes
  • Chat messages are saved between reconnections
  • Removed exponential pricing from tile upgrades
  • Fixed chat messages not being received after reconnection
  • Fixed leaderboard and connected tiles bugs
Performance Improvements πŸš€ v1.19
21/11/2022
(3 years ago)
This update delivers a complete overhaul to the game's networking. For modern devices with strong connections, the game will feel similar to before. However, for low-powered devices and slower connections the game will feel much more responsive.

This is a very important update with lots of groundwork for the massive v2.0 update which will be coming soon!
Changes
  • Huge improvements to networking, the game will now feel much more responsive
  • Increased accuracy of leaderboard and finance display
  • Map sizes vary randomly (between 80x80 and 110x110)
  • Generators price based on how many generators are on the board
  • Generator income per level increased (0.04 -> 0.06)
  • Added tile debug tool
Fixes
  • Fixed various sync issues
  • Fixed 'bouncy' scroll on macos devices when zooming in and out
  • Prevented dragging tile selector images
  • Tile selector changes cursor to reflect if an element can be clicked or not
  • Fixed exiting match when in the process of reconnecting
Upgrade everything, all at once ⬆️ v1.18
28/10/2022
(3 years ago)
Another update to save you clicks! Upgrading a tile will now upgrade all of your tiles of that type throughout the map. This has been a highly requested feature, I think it will really help to speed up games and get rid of some of the more tedious clicks.
Changes
  • Upgrading a tile will now upgrade all existing tiles as well as future ones
  • Generator place cost based on level of generator instead of number in map
  • Added message for players with ad-block
  • Improved spawn algorithm
Fixes
  • Fixed wrong font sizes on small-screen, high-res devices
  • Fixed spawn algorithm preferring spawns near to other players
  • Fixed username not remembered after 'exit game' button pressed
Spooky Halloween skin πŸ‘» v1.17
13/10/2022
(3 years ago)
This update has lots of fixes and improvements suggested by the HEX BOIS community, thank you! If you would like to support the game and its continued development, please consider purchasing a the limited edition halloween skin from the shop! ❀️
Changes
  • Added Limited Edition Halloween skin πŸ‘»
  • Maps no longer close when a player reaches a score above 1000
  • Improved spawn algorithm
  • Reduced tile fade out time from disconnect (16 -> 12sec)
  • Usernames which are too short automatically replaced with random username (e.g. Player3417)
  • Spaces in username are automatically replaced with an underscore (_)
  • Increased map scroll margin
Fixes
  • Fixed orientation changes not triggering resize on FireFox mobile
  • Blacklisted invisible unicode override characters
  • Fixed reconnect window still open for defeated players
v1.17 Spooky Halloween skin πŸ‘»
Improved end game screen v1.16
1/10/2022
(3 years ago)
Another highly requested feature! The game over screen will now tell you which player defeated you.

I hope that the pricing reductions in this update makes the game more engaging and fast paced for all players! The 'normal' tile has been renamed to the Soldier tile, since 'normal' is not particularly descriptive for new players. I am trialing this name change and may change it again. Thank you all for playing 😊
Changes
  • Game over screen shows who defeated you
  • Renamed 'Normal' to 'Soldier' tile
  • Massively reduced Generator place cost, especially for large bases
  • Reduced Generator upgrade cost
  • Core tiles upgrade 10 health at once + increased Core upgrade cost
  • ONLY attack cost of walls goes to defender
  • Username box remembers username, even if you don' have an account
v1.16 Improved end game screen
Maintenance v1.15.2
25/9/2022
(3 years ago)
Changes
  • Reduced place cost of generators
  • Fixed invisible characters in usernames
  • Fixed exit game button not working for guests
  • Fixed being able to remove all cores once more than one placed
Maintenance v1.15.1
14/9/2022
(3 years ago)
Changes
  • Reduced place cost of first few walls placed
  • Fixed disconnected tiles reconnecting by upgrading tile
Exit game button β›” v1.15
4/9/2022
(3 years ago)
An excellent suggestion in the HEX BOIS Discord server requested a "quit game button", so that players do not need to wait for the reconnect timer to lapse before they can join a new match. This has now been added πŸ€—.

A small but significant change in the pricing scheme for Generators and Cores should hopefully make early game attacks a lot less fatal. This pricing change has been a long time coming, I am happy to finally implement it.
Changes
  • Created an exit game button, for when you would like to quit a game rather than reconnect
  • Generator and Core prices reduce when they are destroyed
  • Created maintenance screen for when the game is down
  • Added "DEV" tag in chat for the official developer account (Stan)
v1.15 Exit game button β›”
Hive skin 🐝 v1.14
30/8/2022
(3 years ago)
A super important update to the game. Not only is there a super cool new skin (🐝) but also some crucial changes to gameplay. This update is hopefully the last one to change any main pieces of gameplay. There are still many more other improvements to come!
Changes
  • Added hive skin! Consider purchasing it in the shop to support the game πŸ€— (hexbois.com/shop)
  • Cost of attacking tile goes to defender
  • Normal place cost change to be half the cost of destroying the tile
  • Wall place cost changed to be 1/10th the cost of destroying the tile
  • Generator tile reduced place cost
  • Added /help command
  • Removed the match "join window". Matches are now marked as closed so long as any player covers at least 10% of the board (the amount required to win)
v1.14 Hive skin 🐝
Improved landing page v1.13
26/8/2022
(3 years ago)
A small update with some changes to improve the game. This update also includes minor but important improvements to the mobile experience.
Changes
  • Created new buttons and links for the landing page as well as removed the colour changing text
  • Removed respawn reward from end screen
  • Increased the map size
  • Increased join window to 4 hrs
  • Reduced board coverage win condition to 10% (from 20%)
  • Updated site icon with rounded corners
Fixes
  • MobileπŸ“± fixed text being selected on remove tile action
  • MobileπŸ“± reduced size of all UI to improve experience
  • MobileπŸ“± portrait mode, fixed map not scrolling all the way to bottom
  • Fixed issues with loading new styles immediately after game updates
v1.13 Improved landing page
New attacking rules v1.12
6/8/2022
(4 years ago)
To compliment the previous update, these changes introduce a new way to attack tiles. This update also address some of the issues introduced in the previous update.
Changes
  • The amount of damage you inflict on an enemy tile is now equal to the health the tile you are using to attack
  • Increased upgrade costs of Normal and Wall tiles
  • Tile selector unaffordable upgrade colour changed from red to grey
Fixes
  • Fixed balancing issues
  • Fixed reconnection to closed matches bug
  • Fixed tile selector showing wrong levels
Tile upgrades! v1.11
5/8/2022
(4 years ago)
The biggest update so far! You can now upgrade your tiles from the tile selector. Upgrading a tile increases its maximum health, all tiles you place after upgrading start with that health so you no longer have to click your tiles to upgrade them!

Another major edition is the ability to instantly destroy enemy tiles, if you have enough money to do so. The goal of this update is to make the game far more strategic, and less about who can click the quickest!
Changes
  • Added Tile Upgrades - Upgrade the strength of all of your tiles at once from the tile selector
  • Instantly destroy enemy tiles - If you have enough money, you can destroy an enemy tile in one click
  • No tile health limits - tiles can now have as much health as you can afford
  • Removed Core boost - increase Generator yield by upgrading them
  • Instantly repair tiles - click on an existing tile to bring its health to the maximum allowed by your tile levels
  • Matches will not allow new players to join after the joining window has closed. This value will be reduced as the number of players online grows.
  • Usernames can no longer contain spaces
Fixes
  • Fixed wall health bugs
  • Fixed '/mute' command not working on usernames with spaces
  • Fixed removing last core bug
v1.11 Tile upgrades!
Admin v1.10
26/6/2022
(4 years ago)
A small update to improve HEX BOIS and make the game more reliable.
Changes
  • Added '/mute' and '/unmute' commands for all players
  • Created a Terms of Service
  • Created a Privacy Policy
  • Created a ban and suspension system
  • Chat is closed by default
Fixes
  • Fixed negative wall health
  • Fixed tiles disappearing
  • Fixed joining a new match after winning, rather than reconnecting.
Reconnection v1.9
20/6/2022
(4 years ago)
It can be frustrating when your internet has a hiccup and you lose your progress in HEX BOIS, well not anymore! All players now have a 45sec reconnection window which allows them to continue from where they left off. Reconnections should occur automatically however, if you need to restart your computer or even switch devices (only for players with accounts), you can now do so!
Changes
  • Players are now automatically reconnected to their current match if connection is interrupted
  • The landing page will gives the option reconnect to a match
  • If you have a HEX BOIS account, you can now switch devices mid-match and keep all your progress!
  • The cost of attacking a tile no longer goes to the defender
Fixes
  • Fixed general connection issues to improve reliability
  • Fixed 'pull-to-refresh' being triggered on mobile devices when scrolling on the map
  • Fixed styling issue in changelog page for mobile devices
  • Chat messages can now be selected
v1.9 Reconnection
The start of something big! v1.8
1/6/2022
(4 years ago)
This update marks the beginning of many massive changes coming to HEX BOIS.

Over the past few updates HEX BOIS has seen many improvements to its infrastructure and stability. Over the course of the next few updates, there will be many large changes to HEX BOIS which will (hopefully!) make it the most engaging competitive strategy game on the internet!
Changes
  • New changelog and shop pages
  • 'Recent updates' section on landing page
  • Prevent right-clicks in game
Fixes
  • Fixed chat spamming issues
Zooming! v1.7
26/4/2022
(4 years ago)
The long awaited update, you can now zoom in and out on both mobile and desktop.
Changes
  • Zooming in and out (on both mobile and desktop)
  • Moved logout button to profile section
  • Chat is open by default
  • Smooth camera movement when using keyboard keys (WASD or arrows)
  • Increased starting balance to $500
Fixes
  • Fixed tiles not rendering at edge of screen on landing page
  • Fixed duplicate chat messages
v1.7 Zooming!
Income meter, optimizations and fixes v1.6
23/3/2022
(4 years ago)
Worked really hard on this update to improve the networking and multiplayer for the game. I have also added two new features that were requested in the the HEX BOIS Discord server! (The income meter and showing tile owner).
Changes
  • Added Income per second meter
  • Improved tile info dialogue, now shows tile owner and type
  • Added disconnect screen instead of game freezing
  • Improved networking
Fixes
  • Fixed click limiter issues
  • Added length limit to chat messages
  • Fixed disappearing core bug
v1.6 Income meter, optimizations and fixes
Endgame v1.5
28/2/2022
(4 years ago)
This is perhaps the biggest update yet! It fixes the infamous "full map bug" by allowing players to win the game! More rewards for winning the game will be coming in future updates!
Changes
  • Added the ability to win the game by conquering 20% of the map and killing all other players
  • Prevented playing the game on multiple tabs
  • Greatly reduced cost of first few walls
Fixes
  • Fixed full map error, game now supports multiple simultaneous maps
  • Fixed chat crashes and auto-scrolling issues
v1.5 Endgame
Christmas Update β›„πŸŽ„ v1.4
15/12/2021
(4 years ago)
I have been working super hard on this update! This update primarily contains balancing changes and suggestions from the community. I might tweak some of the values (tile prices, attack costs) as I see how people play with the new update. But in general, I hope that this balancing update does a lot to make HEX BOIS more competitive and fun for everyone!
Changes
  • Added Christmas skin (LIMITED EDITION!) πŸŽ„
  • Cost to attack tile goes to defender
  • Cost to attack is equal to tile health
  • Cost of attacking disconnected tiles reduced to 0
Fixes
  • Improved server stability and fixed crashes
v1.4 Christmas Update β›„πŸŽ„
In-game chat v1.3
8/12/2021
(4 years ago)
Time for another update! I am really enjoying working on the game and I want to thank you all for your support. I hope to have another update out soon!
Changes
  • Added an in-game chat!
  • Added the Navy skin
  • More of the map is now visible on screen at once (zoomed out more)
  • Video reward amount is increased
Fixes
  • Fixed connected tiles display bug
  • Fixed return to core not working after respawn
  • Fixed tiles being priced incorrectly after respawn
v1.3 In-game chat
Balancing changes & fixes v1.2
8/11/2021
(4 years ago)
Thank you all so much for your support and for playing the game! A week after the game's launch comes the second update to HEX BOIS. This is primarily a balancing update, I have been tentatively listening to player feedback the past week and I hope that these changes make the game more enjoyable for more people!
Change
  • Implemented a profanity filter for curse words and offensive phrases
  • Starting money is now derived from score of top player
  • Attack costs reduced for low score players and raised for high score players
  • Attack costs scale with tile health
  • Manually removing tiles no longer permanently increases the price of cores and generators
Fixes
  • Fixed server crashes when player's build very large, complex bases
  • Fixed spawning algorithm so maps should not fill up anywhere near as much
  • Fixed video reward ads not loading
  • Fixed Google login button sometimes not loading
Balancing changes & fixes v1.1
4/11/2021
(4 years ago)
Hello everyone! Thank you all for joining the HEX BOIS discord server and playing the game on launch. I really appreciate all of the support πŸ˜„. I am excited to announce the first update to the game! It fixes a few bugs and balances out some of the game, based on the feedback from players!
Changes
  • Player actions (placing, upgrading and removing tiles) are rate limited to ~7 per second
  • Reduced core income boost by 50%
  • Increased generator income by 50%
  • Reduced cost for attacking players with less score by ~50%
Fixes
  • Tiles being placed when the player can't afford them
  • Tiles falsely re-connecting when new tiles are placed nearby
  • Loading issue for tiles in chunks where players respawn
  • Money display not updating after respawn
HEX BOIS! v1.0
1/11/2021
(4 years ago)
Build your empire of hexagons! Destroy other players in fast paced multiplayer battles. Manage your money, defenses and enemies as your empire grows!

Welcome to HEX BOIS, I have tons of plans for new an exciting update! I hope you all enjoying playing the game!
v1.0 HEX BOIS!